wanna take out STIs - Subaru WRX Forum
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post #1 of 44 Old 07-15-2008, 04:56 AM Thread Starter
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wanna take out STIs

i wanna be able to take out STIs wit my bone stock '02 WRX. any suggestions?? atleast a cheap way. i heard cat back n headers will do the job but it's sorta hard to believe it's that easy. help please? thnx
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post #2 of 44 Old 07-15-2008, 05:40 AM
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What do you mean by "take out"? Picking up chicks, straight line, or corners?... well cat back and headers won't be able to do the job for any of those(maybe except for the picking up chicks). You got a lot more to learn and need to be more specific.

Let's say you want to be faster than a bone stock STi in a straight line(1/4), a 16G with supporting mods will help.

Let's say you want to be faster than a bone stock STi around corners, the most important is the driver but bigger sways and a good set of performance springs will help.

BTW, power is nothing without control.
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post #3 of 44 Old 07-15-2008, 05:53 AM Thread Starter
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mostly going for straight line. wats a 16G??
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post #4 of 44 Old 07-15-2008, 06:06 AM
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turbo
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post #5 of 44 Old 07-15-2008, 06:14 AM
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Might want to read through this, will help you a lot, good luck.
Unabomber's Manifesto - NASIOC


(Hi moderator, not sure if it's fine to post a link to a thread of Nasioc. If it's not something that I should do, you are more than welcome to edit my post, thanks )
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post #6 of 44 Old 07-15-2008, 06:31 AM Thread Starter
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like i said i'm on a low budget n i'm still goin' for simple modifications so i don't really wanna mess around with the turbo.....atlest not yet
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post #7 of 44 Old 07-15-2008, 06:50 AM
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Downpipe, uppipe, exhaust, engine management, annnnnnnd learning how to drive.

Paul
2002 WRX Sold
2007 WRX Sold
2007 STi totaled
2007 Foz XT sold
2007 MS3
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post #8 of 44 Old 07-15-2008, 06:55 AM
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Forgot to answer the cat back and headers lol, a cat back probably going to gain next to nothing. Headers, ya sure equal length headers is going to gain some power but you are likely to lose the boxer rumble.

Here is something that I'd start with:
1) Forget about taking out the STi.
2) Tires are something people usually don't mention as an mod but a good set of tires can improve the handling and acceleration.
3) I'd like to start with suspensions first: Sway bars(ex. Whiteline) and springs( ex. Prodrive, Swift, Eibech).
4) SS brake lines.
5) Brake pads
6) Engine management(ex. Cobb AccessPort)
7) Downpipe and Up-pipe (and cat back if you want)
8) Short throw shifter
These are just my personal opinion but that should be a good fun start!

Cheers!
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post #9 of 44 Old 07-15-2008, 07:11 AM
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Starting with minor thing might be best starting out.... Learning how the car reacts w/every modification you do...... Putting a bunch of crap on your car and then going out on the town and rolling it doesn't sound like a smart route. I do agree w/tires. Pads and lines aren't needed unless you auto-x or something of that nature.

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post #10 of 44 Old 07-15-2008, 07:16 AM
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ebay special on its way.....

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post #11 of 44 Old 07-15-2008, 08:24 AM
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HA.... Hope he doesn't learn the hard way.

Paul
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post #12 of 44 Old 07-15-2008, 08:53 AM
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Hmmmmmm, buy a BMW 135i,
or copy my mod list! LOL
But really man, the above post about the 16G will help, in a straight line as mentioned earlier, but around corners, you will need some new rubber, more beef in the area of sway bars, endlinks, adjustable camber(camber bolts? and coilovers?). Sti's are not cheap cars, therefore, "beating one" will not be cheap. Remember bro, there are the key elements to build your car(as taken from a signature on another forum) Choose TWO: Cheap, Fast, Reliable.

Matthew
Wow, it can turn well too?
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post #13 of 44 Old 07-15-2008, 12:01 PM
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Quote:
Originally Posted by rcdrivercrl View Post
Here is something that I'd start with:
1) Forget about taking out the STi. It can be done, but it is not cheap
2) Tires are something people usually don't mention as an mod but a good set of tires can improve the handling and acceleration. This is often overlooked, but should not be
3) I'd like to start with suspensions first: Sway bars(ex. Whiteline) and springs( ex. Prodrive, Swift, Eibech). It depends on what his goals are. I suspect that he is just looking for power adders to get grins and go. He doesnt care about going around corners or stopping. (Correct me if I am wrong, and I hope I am)
4) SS brake lines. Not going to do a dang thing.
5) Brake pads He has a lot of reading to do. He can start here.
6) Engine management(ex. Cobb AccessPort) This is usually the first mod that anyone who is looking for power adders should look into/do.
7) Downpipe and Up-pipe (and cat back if you want) EM will probably come before this to optimize the effects of this.
8) Short throw shifter This is not going to do anything for performance.
These are just my personal opinion but that should be a good fun start!

Cheers!
You have some great places to start, but it all depends on where this guy wants to go with his car. There is so much information on this site, so he should get cracking and read read read.
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post #14 of 44 Old 07-15-2008, 12:29 PM
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Quote:
Originally Posted by metroscub View Post
Choose TWO: Cheap, Fast, Reliable.

hahaha........... rob

Mike
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post #15 of 44 Old 07-15-2008, 02:29 PM
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Quote:
Originally Posted by subarooster View Post
mostly going for straight line.
Ok, this is the line that I missed

Quote:
Originally Posted by awd4life View Post
You have some great places to start, but it all depends on where this guy wants to go with his car. There is so much information on this site, so he should get cracking and read read read.
Thanks for adding more info I missed the line ''mostly going for straight line'' so I threw out bunch of stuffs that do not relate to ''go fast'' mods lol
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